
Sea of Stars will be available on PS4 and PS5 next year. Sailing, cooking, fishing, stopping by a tavern to listen to a song or play the infamous tabletop game known as “Wheels”… A world you can touch: There are many ways to hang out in the world of Sea of Stars if you feel the need for a change of pace in your adventures.Sometimes epic, sometimes silly, and other times emotional, Sea of Stars does its RPG duty of exploring classic themes of adventure and friendship, while also being chock-full of the unexpected twists and events you’d expect from a Sabotage production. Story-rich adventure: Dozens of original characters and story arcs will take you on a captivating journey.Full-on dynamic lighting: Our custom-made render pipeline allows the creation of a breathtaking world coming to life by pushing the limits of 2D pixel-art games.Unshackled Traversal: Swim, climb, vault, jump off or hoist up ledges as you traverse seamlessly through the world with a navigation system based on platformer expertise that breaks free from the classic bound-to-the-grid tileset movement.While that’s all the time we had for today, we wanted to leave you with a short list of some other key systems and considerations relating to the game’s vision: What else is Sea of Stars bringing to the table? While the battle party has a max of three characters on screen, you’ll be able to switch for any character from the back lane at will and at no cost, it doesn’t even spend a turn! Breaking locks will weaken the upcoming move, while breaking all of them will cancel it altogether.Įach of the six playable characters can dish out damage efficiently in one or two of the types, further supported by their skill/spell kit which offers pattern variations (like AoE or multi-hit). LocksĮnemies that mount spells or special skills will display a bar with locks, each with an icon of a certain damage type. No random encounters means every fight is designed manually to offer a unique pattern of enemies that can be analyzed and optimized by the savvy Solstice Warrior, and other combat features come together into a dance between utility and damage. MP has a very low cap but regenerates when using normal attacks, creating a flow where using magic in a regular fight is expected, while the big heavy hitter spells have to be paced with some normal attacks when fighting a boss. Each of the six playable characters come with a small kit of four spells/skills with differing damage types and patterns, which can be combined with other characters’ moves. In Sea of Stars combat is purely turn-based without any time bars, avoiding pressure in order to let the player make decisions at their own pace instead. Combat is obviously a big one, so let’s dive a bit deeper. There is also a combo/dual attack system, “live mana” generated from attacks to absorb for an extra kick, as well as a lock system that allows players to weaken enemies by dealing damage of a certain type.For our very own turn-based RPG, we started with a few simple guidelines there would be seamless transitions from navigation to combat, no random encounters, and no grinding. Even further, Sabotage Studio explains that “timed-hits” will allow players to sync their actions with the animations in order to deal extra damage/reduce incoming damage. On top of this, there will be no random encounters, as every fight will offer a thoughtful experience. This allows each player to battle at their own pace. The game will stay true to the phrase “turn-based” without any time constraints.

There will be a total of six playable characters all with their own unique kits. Along with this announcement also comes a closer look at the combat system in Sea of Stars. Coming out nearly a decade after Weird Worlds, Sea of Stars brings the universe of Infinite Space to a new audience. Sea of Stars will release in 2023 /S7U71G1oWhĮven more recently, Sea of Stars is officially coming to PS4 and PS5 alongside a Nintendo Switch and PC release.

This wait has been extended to maintain a healthy work environment and focus on quality results.

According to Sabotage Studio, they now aim for a 2023 release. However, a recent post on the official Twitter account changes those plans. The anticipated game Sea of Stars upcoming PC, PlayStation 4, PlayStation 5, Switch and Xbox One release date in the USA and UK is confirmed to be 2023. This ode to retro gaming had an initial release date aiming for late 2022. Sabotage Studio strives for a gaming experience full of engaging combat, rich storytelling, and a dynamic world full of adventure. Sea of Stars is a turn-based RPG inspired by the classic, retro games we all know and love.
